A decidedly uninformed remake of poker
Version 0.9.1

The original author of this game likes poker. But he does not know how to play it, neither does he intend to learn. Instead he chose to cram a bunch of assumptions into a whole new boardgame.
The vision was simple: It must be easy to assemble, learn and play.
The result is a game that doesn't use a deck of cards. Instead it uses dice and dominoes to (probably) create a refined and easier version of poker.

Doker is open source and contributions are very welcome.

What you need
Gameplay

Decide on a dealer. Place all dominoes face down on the table (domino pool). Every player receives 3 dominoes. Make a chip pool (10 chips for every player).

1. First roll
  1. Dealer adds a chip to the pot and rolls the first die.
  2. Everyone decides (including the dealer) if they want to participate - in a clockwise fashion, starting with the dealer. Any player that wants to participate adds a chip to the pot and plays a domino.
  3. If no one participated, you go directly to 4. If only one player participated, he/she wins the round and you go directly to 4.
2. Second roll
  1. Dealer rolls the last die.
  2. Every participant decides if they still want to participate - in a clockwise fashion, starting with the dealer. Every participating player adds another chip to the pot.
  3. If no one participated, you go directly to 4. If only one player participated, he/she wins the round and you go directly to 4.
3. Verdict
  1. Every participating player - in a clockwise fashion, starting with the dealer - flips their played domino. The player with the highest valued domino (see Evaluating dominoes) wins the round.
4. Round end
  1. If a round winner is found, they are awarded all chips in the pot.
  2. All played dominoes are added back to the domino pool. The domino pool is then shuffled.
  3. If any player has no dominoes left, he/she can buy more from the domino pool at 1 chip per domino, using their own chip pool. Any chips spent this way is added to the next round's pot. Players cannot have more than 3 dominoes in their hand at any time.
  4. The player on the dealer's left is the next round's dealer.
  5. Endgame starts when the remaining amount of chips is less than 1 + the amount of players times 2. IE: In a game with 4 players, the chip pool must have 9 or more chips (1+4*2). If not then the endgame begins.
    If the endgame was not started, go to 1.
Endgame
  1. All remaining chips are added to the pot.
  2. Dealer rolls the first die.
  3. Everyone plays a domino.
  4. Dealer rolls the second die.
  5. Flip dominoes.
  6. Winner gets the pot and every player's chip pool is counted and the final winner is determined.
TLDR
Add chip, roll die, play dominoes, roll die, declare winner, repeat.

Evaluating dominoes

UNDER CONSTRUCTION

The main goal is to play the highest graded domino when compared to the 2 dice. The dice dictates what values the dominoes need to consist of. The 2 values on the dominoes match one dice, respectively. - Thus, both domino values are always evaluated.

To evaluate a domino grading, do the following:
  1. Check if there are any hard matches (2 hard matches always win the bet). A hard match is any number that exist on both domino and dice.
  2. Within any remaining domino values, determine soft matches. A soft match is any blank domino value, this always matches to the highest non-matched value.
Reasoning